This short animation was created as part of the 3D Animation Pipeline module of my Digital Arts degree. The module's aim was to introduces the stages of the workflow of a 3D animation and to familiarise students with what is involved in animation production. Weekly module workshops introduce an array of industry-standard applications and the techniques necessary for production, resulting in a practical understanding of the entire process. The brief asked to model, texture, rig and animate a cartoon version of ourselves.